"Out of all of the solitaire type card games I have tried, this one is by far the best I have come across in quite a long while. Feature and new game requests are always welcome. This answers common questions about the supported games and offers a sneak peak at features and new games slated for the next update. multiple cards fronts, backs, and tables with ability to install new ones from your photo libraryĪn online FAQ is available through the in-game help system. automatically saved/resumed games & statistics does not interfere with ipod background music infinite undo/redo supported in all solitaire variants layouts for left/right handed stock placement Why clutter your device with separate card games, when you can stock it with a quality collection that continues to be expanded and improved regularly based on user requests? ![]() Touch foundation piles to automatically complete a game. Touches and drag targets are forgiving, and piles are automatically split following completed gestures. Supported games include: Klondike (Classic Solitaire), FreeCell, Cassino, Canfield, Basic Rummy, Gin Rummy, Rummy 500, Spider Solitaire, Cruel Solitaire, Beleaguered Castle, Spiderette, Bristol Solitaire, Hearts, Memory Match (Concentration), Speed Match, Calculation, Forty Thieves, Euchre (US), Deuces Wild and Jacks or Better Draw Poker, Aces Up, Spades (non-partnership variant), Limit Texas Hold 'Em, Speed, Batsford Solitaire, Josephine, Red & Black, Sea Towers, Crazy Eights, Tripeaks, Golf, Eagle Wing, Pyramid, Old Maid, War, Go Fish, 13 Packs (aka Grandma's Game), Royal Cotillion, Blackjack (21), Royal Parade, Thieves of Egypt, Scorpion, Pile On, Montana, Canfield, Clock Solitaire, Kings Corner, Russian Cell, Yukon, I Doubt It, Four Seasons, Crescent, Osmosis (aka Treasure Trove), Canasta, La Belle Lucie, Australian Solitaire, Egyptian Ratscrew, SheepsHead(new), Kings in the Corner, Eight Off, Queenie (new), Samara (new)Ĭard Shark combines a silky smooth 3d presentation with tasteful animation, sounds, and an elegant drag-drop interface that has been lovingly fine-tuned for the touch screen. Card Shark is iPad and retina display compatible, and features the ability to install custom tables, card backs, and even card fronts. Nonetheless, an unique game that I can strongly recommend.Card Shark includes a diverse and growing collection of solitaire and traditional card games. Without a practice option though, I think is okay to compensate specially to save time. My suggestion is to fail on quit or power off to prevent this but might be more work than it is worth. Players can quit to title when a trick has failed early to retry without consequence. Auto-saving before every trick can reduce tension.The main quests thankfully tend to use the latest tricks but still. Aside from the three stooges, I had to play daily to make sure I remember the tricks. Without this, returning players have to risk failure. Since the stakes are non-trivial, the ability to practice old tricks would be appreciated. That would have been better overall and I believe is a missed opportunity specially for replayability. Strangely, the game does offer some semblance of meaningful choice via gameplay like in the last game. In this case, I would simply prefer not to have these choices, but I do see they are harmless for this game. ![]() Although, I like how being mute is incorporated in the story and tricks.Īnother peeve are the player choices which tend to have the same result but not create meaningful reactions. Seeing the protagonist get better at writing and drawing in the journal is endearing however, I wonder why the protagonist does not use the same talents to communicate with the other characters like carrying a notebook. I do have a peeve with the protagonist being mute. There’s a sumptuous, lived-in feel to Card Shark, a witty and pleasantly stressful game that casts you as a gambler and a cheat, cutting a swath through 18th-century French society.The writing. Although it did make it harder to determine a spade from a club and heart and diamond at a glance, but I believe this is appropriate in context. I really appreciate the visual aesthetic as it is soothing and relaxing for long play sessions. It is just so rewarding to learn a difficult trick, understanding it then performing it well which I think is the main appeal.įor some minor points, the story is okay which provides an overarching mystery and motivation. ![]() The context of cheating adds narrative stakes as well as incentive to perform well as cheating Death is risky. What I really like is that the tricks (or set of mini-games) are non-trivial and requires concentration, counting backwards and so much practice to perform fast and consistently. ThoughtsI have never been so invested in playing a set of mini-games as a core mechanic.
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